An independent reference guide to puzzles in video games. Not affiliated with the former sites on this domain, does not publish other people's videos and sells nothing.

Guides

How to solve puzzles without spoilers: the hint ladder

Getting stuck on a puzzle is annoying, but looking up the answer is worse: the puzzle vanishes and so does the fun. The hint ladder is a way to get help in small doses and stop at exactly the moment you can see the solution for yourself.

The best hint is the one that makes you say "of course!" rather than "oh, so that's how you do it."

— Editor's note

How this section works: the advice is written in general terms and fits most puzzles. We don't publish ready-made solutions for specific levels; instead we show how to reach them on your own.

The rungs of the ladder

Five levels of help, from the lightest to the most direct. Climb one rung at a time and pause after each.

Rung 1. Where to look

The hint only points to an area: this corner of the room, this part of the board, this item in your inventory. Working out what the detail means is still up to you.

Mechanics

Rung 2. What matters

A nudge towards a property you're missing: a colour, a number, a direction, a sound. Often that's already enough for the picture to come together.

Rung 3. Which rule

An explanation of the mechanic without applying it to the level: for example, that mirrors turn a beam or that tiles flip their neighbours. How to use the rule is your call.

Glossary

Rung 4. The first move

The hint names the opening action, but not the whole chain. From there you carry on yourself and check whether your guess holds up.

Rung 5. The full solution

A last resort for when the puzzle has stopped being fun. After reading the answer, go back to the level and play it again, saying out loud why each step works.

Questions

Video Stb articles in English

This is where we'll collect standalone articles written for English-speaking puzzle fans. They are prepared specifically for this version of the site, with our readers' questions in mind.

What the editors are working on

  • Why daily word and logic puzzles become a habit worth keeping
  • Keeping a puzzle journal: notes for long metroidvania runs
  • Picking first puzzle games for young kids: a parent's checklist
  • Couch co-op puzzles: sharing roles without arguing

Editorial rules

  • Articles in this catalogue are written separately for each language version and are not translations.
  • Some articles link to third-party websites, including gaming services; we do not control their content, prices or terms.
  • We do not publish advertising for games or shops, rankings, prices, reviews or other people's videos.

How to get out of a dead end

  1. Take a break

    Step away from the screen for at least a few minutes. Your brain keeps sorting through options in the background, and the answer often arrives over a cup of tea.

  2. Reset the level

    Start the puzzle over if the game lets you. One wrong move early on can quietly make the solution impossible.

  3. Describe the problem out loud

    Say what's required and what you've already tried. A gap in your reasoning becomes easier to spot when you have to put it into words.

  4. Check your assumptions

    Ask yourself which rules you made up on your own. Maybe that block can be pushed after all, or that platform can be stood on.

  5. Climb one rung

    If nothing has helped, take the next hint up the ladder and give yourself time to think again.

If you're solving as a pair or with a child

  • Agree in advance who holds the controller and who watches for details on screen.
  • Ask questions instead of giving answers: "What changed when you pulled the lever?"
  • Let the younger player make mistakes: a mistake shows the rule better than an explanation.
  • Point out every small discovery out loud, even if the solution is still a long way off.
  • Set a time limit for each puzzle and move on to another if excitement turns into fatigue.
  • Use the hint ladder together and decide as a team which rung to climb to.
  • Mechanics

    Recurring puzzle mechanics: order of actions, symmetry, cause and effect, and working with time.

  • Genres

    Puzzle genres, from logic and physics puzzles to escape rooms and metroidvanias, and how to pick the one for you.

  • Questions

    Short answers on how to approach puzzles, how to play with kids and how this guide can help.

  • Glossary

    A puzzle fan's dictionary: how puzzles are built, hints and progress, genres and formats.

Sources and references

  • Developer guides and in-game help

We describe the general principles of puzzles. Hints, levels and settings work differently in each game and may change after updates, so check the in-game help and the developer for exact details.